Create a Complete Online Co-Op Multiplayer Game in Godot 4
Learn how to create a complete 2D online cooperative multiplayer game in Godot 4.4+!
This course teaches you everything you need to know to create a fully playable online cooperative multiplayer game from start to finish using the Godot Engine (version 4.4 or newer).
Core features and mechanics you'll learn include:
Server-authoritative multiplayer architecture
Remote Procedure Calls (RPCs) for state synchronization
Godot’s high-level multiplayer networking system
Twin-stick shooter controls
Modular scene composition
UI layout with Control nodes and theming
Gameplay programming with GDScript
This is just a highlight - check out the full course outline for a complete list of topics covered!
I'm Firebelley. I have over 7 years of experience using the Godot Engine and have published multiple commercial games to Steam. You'll be learning from someone who has used Godot to ship real games. I'm also the instructor behind several other highly-rated Udemy courses.
Whether you're just getting started with Godot or looking to get into online multiplayer game development, this course will walk you through the entire process. By the end, you’ll have a solid understanding of the key concepts and systems needed to build and publish a complete online 2D co-op game.
This course is perfect for you if:
You’re new to Godot and want a hands-on project
You’re interested in building multiplayer games
You have basic programming experience and want to apply it to game dev
Note: This course focuses on building an online multiplayer game in Godot 4.4+. It does not cover programming fundamentals. Familiarity with coding concepts is strongly recommended before enrolling - any programming experience will do. GDScript is easy to learn!
Several lessons are available for free preview - watch them to see if the course pace and teaching style are a good fit for you!