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From Blender to Godot: Game Assets, Characters and Animation

Master a fast, clean workflow for exporting your Blender models, textures, and animations into Godot

From Blender to Godot: Game Assets, Characters and Animation

Preview this Course

Master the Art of Exporting Blender Assets to Godot!

Ready to bring your Blender creations to life inside the Godot Engine? This fast, focused course will show you exactly how.

In just two hours, you’ll go from Blender beginner to confident exporter, learning how to prepare, optimize, and import your static and animated assets into Godot. Whether you're building props, environments, or fully animated characters, we’ve got you covered.

What You'll Learn:

Blender Setup Essentials: Get Blender up and running in no time.

Static Assets: Create and export props, environment pieces, and more — ready for Godot.

Textures and Baking: Make your models look great with properly baked textures.

Level of Detail (LOD): Optimize your assets with custom and automatic LODs for better performance.

Character Rigging and Animation: Rig, animate, and export characters with confidence.

Compatible Formats: Explore the best file types for seamless Blender-to-Godot workflow.

By the end, you’ll know how to get your Blender creations into your Godot projects without the usual headaches — faster, cleaner, and game-ready.

This course is perfect for:

Aspiring game developers learning Blender and Godot.

Indie developers needing an efficient Blender-to-Godot pipeline.

Artists looking to bring their 3D creations to life in an interactive world.

No fluff, no filler — just the key steps you need to succeed.

Join the course today and start building better games!